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    • Tessa Gray

      VR and AR: Is this something students can produce?

      Note: Following portion cross-posted from Enabling e-Learning (VLN); Artificial intelligence, Augmented Reality and Virtual Reality are changing the way our young people (and ourselves) communicate, see the world, frame reality, get their entertainment and content. You don't ha...

      Tags: virtual, reality, augmented, student, outcomes, digital, immersive, experiences, creators

    • In authentic contexts and with end-users in mind
      In authentic contexts and with end-users in mind

      In authentic contexts and with end-users in mind... In this group, we invite you to share what...

    Latest news
    • Video Update: Check out the latest in K te ahikāroa / Meetup space
      Kia Takatū ā-Matihiko is excited to announce Huinga Hihiko / Super Meetups, as part of the Ki te ahikāroa / Meetups package. We'll be coming to the regions with two-day events for teachers, kaiako, digital technology or hangarau matihiko leaders and senior leadership. No matter where...
    • [Video Update] Get started with Kia Takatū today!
      Check out our latest video update about Kia Takatū ā-Matihiko. You can download the resources mentioned in the video here: https://ngakiriahi.kiatakatu.ac.nz/news/view/35834/new-rauemi-pikau-released-to-support-you-with-your-programme-of-learning  
    • Integrating Digital Technologies in Senior Secondary School
      This year, years 1-10 teachers and kaiako are expected to integrate digital technologies and hangarau matihiko into their classrooms. If you're a Senior Secondary teacher, perhaps you're wondering what you can do in this area. Josh Hough explores this below. In this article we explore 3...